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The people of skyrim complete sse or le
The people of skyrim complete sse or le











the people of skyrim complete sse or le the people of skyrim complete sse or le
  1. THE PEOPLE OF SKYRIM COMPLETE SSE OR LE MOD
  2. THE PEOPLE OF SKYRIM COMPLETE SSE OR LE UPDATE
  3. THE PEOPLE OF SKYRIM COMPLETE SSE OR LE MODS

Fixed a scripting bug that caused Stonehollow to rebuild too quickly.

THE PEOPLE OF SKYRIM COMPLETE SSE OR LE MOD

Quests starting all at once as soon as the mod loads. This should help alleviate some stuttering caused by a bunch of large Similarily, WTRebuild now only starts when 'Barrow of the Wyrm' finishes. It is now manually started when the intro quest The quest 'Barrow of the Wyrm' no longer starts in the background Idling in the Bannered Mare before the quest starts. Lurius and Theodyn should no longer be seen Wyrmstooth NPCs are now placed into their positions only once you meet Quests that should only be run once are now specifically set to only run Note: Internally it's still called WTDragonHunt. Renamed the starting quest 'Dragon Hunt' to 'Wyrmstooth'. Reduced duration of draugr swarm and made them slightly less likely Removed a couple script files that weren't being used. Optimized performance in Belonir's Borg. Expanded Frostwind Folly to make it a bit less linear. Made the button that opens the elevator in Vulthurkrah's room in Expanded Wyrmstooth Barrow Temple and Wyrmstooth Barrow Refectory. Added 3 dragon mounds corresponding to the 3 dragons you fight on the Adjusted acoustic settings for several interiors to better match the Fixed an issue with some dungeons not having music. Day/Night soundtracks should no longer play over dungeon soundtracks. Reduced the glow intensity of bog beacon and deep beacon. So the second dragon triggers after the first. Made a minor change to the way the steampool dragon encounter starts A second trap has been set up to kill the Marauder Footman if he The Marauder Footman who steals the claw no longer flees to Herman's Made a few more changes to the book 'History of Wyrmstooth'. Removed a merchant chest and faction assigned to Elmera that she was Fixed a minor issue with weather in sub regions not set to override Built up the ruins outside the entrance to Wyrmstooth Barrow. Added a hint for solving the pressure puzzle in the refectory. Repositioned the secondary lever for the pressure puzzle in the Removed a couple traps that were in obnoxious spots. Of crashes on low end systems or systems that are maxing out VRAM. Reduced the size of the battles in the refectory to reduce likelihood Optimized performance at Wyrmstooth Docks and Fort Moonwatch a bit more. Having too many can actually degrade performance. Removed some occlusion planes around the island that are no longer This should improve performance around the island. Generated TVDT occlusion for the Dimfrost and Wyrmstooth worldspaces. Most notable changes include TVDT occlusion, an MCM that lets you control Wyrmstooth start conditions, a recompilation of every single script, changes to the main quests that make them a bit lighter on your system, and a few additions to some dungeons. If you already have Wyrmstooth installed it's recommended you either finish 'Barrow of the Wyrm' or start a new game due to the changes made to the main quest. If anyone wants to help test it I uploaded the beta to Google Drive:

THE PEOPLE OF SKYRIM COMPLETE SSE OR LE UPDATE

com is an open platform for users to share their favorite wallpapers, By downloading this wallpaper, you agree to our Terms Of Use and Privacy Policy.I'm currently working on a new update for Wyrmstooth.

THE PEOPLE OF SKYRIM COMPLETE SSE OR LE MODS

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The people of skyrim complete sse or le